Listening to the players feedback and to make game more enjoyable, in this patch Cold Cable will receive the following changes:
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Due to players feedback, some changes were made to the game:
- Returned to the old shader version, but with better visuals; - Optimized overall textures; - At beginning of each episode, theres a dialogue that will drive you deeper into the story; - Overall FPS should be greater for everybody due to rework on each level. Also, the game is close to its final version - only bugs and players feedback will be considered to change game again. We heard from a some players that Bosses are a bit hard, what do you think? Thats important to decide if we Nerf or keep them at the same state. Thanks for all people thats taking a look into this project. The last episode for Cold Cable: Lifeshift is now Live! Episode 10 - The Border Settlement Now the single player campaign is finished, and the next goal for the game is to include a multiplayer option, with coop style and new maps for this mode. I'll keep working on games performance and bugfixes that eventually appear.
A new shade visual has been add to the game, to fit more to its atmosphere. Between some levels, a new map calling "Trading Post" is now available to purchase upgrades with the remaining supplies. Also, CCLS need more feedback for this project to continue. Share with your friends, tell me what do you think about the new version and what could be improved. All feedback is welcome. Check out the new episode (Load your saved game on last map or just play untill you reach it): "After the cure be developed, my mission now is to settle the northern forests. Radiation ain't problem anymore, but what should I expect on these lands?"
Along with the new episode: - Improved voice acting; - Now maps display goals in the top-middle of screen; - New opening, loading and title screens; - general review of maps; - Now your game auto-save after reaching checkpoints. Patch 1.01
Since last players feedback about issues on the game, I worked on a new pack of improvements. Here is a list of game updates on Patch 1.01: - Game can be saved/loaded at any time; - All levels, but mainly the 2nd lv, had great changes on design and events to become more linear; - AI improved (and still under continous development); - Game has now "Insight": thats a perception of the character when reaching certain places; - Colt Pistol has been changed for Chainsaw (on 2nd level); - Episodes are now described on it's start; - A new tiny level, called "Sector Alfa" has been added at the end of the game, so player can save their progress there and wait for more episodes to release. Game is in continous development and more good news will come! Thanks for all players that shared their opnion and make CCLS better. March - 21 - 2019 Official Game Release In this date the game was released on Steam, on it's first early version.
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AuthorHi, my name is Matheus and I'm solo developer of Cold Cable: Lifeshift. This is my first project and I hope the next ones to be way better! :) Archives
June 2021
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